Table of ContentsĬhapter 2: Drawing Objects in Adobe FlashĬhapter 3: Working with Symbols and InteractivityĬhapter 6: Preparing and Publishing ApplicationsĬhapter 7: Importing and Modifying GraphicsĬhapter 9: Introduction to ActionScript 3. ![]() Flash is a multimedia platform that can be used for everything from playing movies, to creating animations, to creating fully interactive games. For access information please refer to the directions available in the preface of the book. In this Flash training course with Flash CS6 Tutorials, experienced trainer and author Geoff Blake introduces you to Flash, and how you can use it for your design projects. The Data Files used to complete the projects found in the book are now available online. Packed with the features you expect from Delmar-Cengage Learning, ADOBE FLASH CS6 REVEALEDincludes in-book icons, end-of-chapter projects, helpful data files, and a robust suite of supplemental learning tools. ![]() Additionally, two full chapters on ActionScript 3.0 explore the Adobe programming language and its powerful effect on runtime. Following an overview of Flash fundamentals, the book progresses to individual Flash skills, such as drawing, animation, special effects, audio, video, and others, each accompanied by a thorough yet user-friendly tutorial. ![]() ADOBE FLASH CS6 REVEALED introduces Adobe Flash CS6 Professional, the industry-standard software for developing interactive experiences on the Web, desktops, mobile devices, and tablets.
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